Course Content
Introduction to Java
Introduction to Java and its history Setting up the Java environment (JDK, IDE) Writing and running a "Hello World" program Basic data types and variables
0/4
Operators and Expressions
Java Operators Operators are used to perform operations on variables and values. In the example below, we use the + operator to add together two values: ExampleGet your own Java Server int x = 100 + 50;
0/4
Control Flow Statements
Control flow statements are statements in Java that control the order in which other statements are executed. They allow you to specify the sequence in which statements are executed based on certain conditions. There are three types of control flow statements in Java: if-else statements, switch statements, and loops.
0/6
Arrays
In Java, an array is an object that stores a fixed-size sequential collection of elements of the same type. Each element in an array is identified by an index, which is a non-negative integer value that represents its position in the array.
0/3
Object-Oriented Programming Basics
Object-oriented programming (OOP) is a programming paradigm that focuses on creating software components called objects, which encapsulate data and behavior. In OOP, you define classes that serve as blueprints for creating objects, and you create objects by instantiating these classes.
0/4
OOP Concepts
Object-oriented programming (OOP) is a programming paradigm that focuses on creating software components called objects, which encapsulate data and behavior. OOP is based on several fundamental concepts, including: Encapsulation: Encapsulation is the process of hiding the internal details of an object from the outside world, and exposing only the necessary information and functionality through a public interface. This helps to ensure that the object's internal state remains consistent and secure. Inheritance: Inheritance is a mechanism that allows a class to inherit properties and methods from another class. The class that is being inherited from is called the superclass or base class, and the class that is inheriting is called the subclass or derived class. This helps to avoid code duplication and promote code reuse. Polymorphism: Polymorphism is the ability of an object to take on multiple forms. In Java, this is achieved through method overloading and method overriding. Method overloading allows you to define multiple methods with the same name but different parameter lists, while method overriding allows a subclass to provide its own implementation of a method that is already defined in the superclass. Abstraction: Abstraction is the process of representing complex real-world entities using simpler and more abstract concepts. In OOP, this is achieved by defining abstract classes and interfaces that provide a common set of methods and properties that can be used by multiple subclasses. Composition: Composition is the process of creating complex objects by combining simpler objects. In OOP, this is achieved by creating objects that contain other objects as instance variables. These concepts are closely related and work together to create a powerful and flexible programming paradigm. By using OOP concepts effectively, you can create more maintainable, reusable, and extensible code that is easier to understand and modify.
0/5
Exception Handling
Exception handling is a mechanism in Java that allows you to handle errors and other exceptional situations in your code. When an exception is thrown, Java looks for an appropriate exception handler to handle the exception and prevent the program from crashing. In Java, exceptions are represented by objects that are subclasses of the Throwable class. There are two types of exceptions in Java: checked exceptions and unchecked exceptions. Checked exceptions are exceptions that must be declared in the method signature, and must be handled or propagated to the calling method. Unchecked exceptions, on the other hand, do not have to be declared or caught, and can propagate up the call stack until they are handled by an appropriate exception handler.
0/1
Java Programming
About Lesson

Exceptions are unexpected or erroneous situations that occur during the execution of a program in Java. Exceptions can be caused by a variety of factors, such as invalid user input, unexpected system behavior, or resource exhaustion.

In Java, exceptions are represented by objects that are derived from the Throwable class. There are two main types of exceptions in Java: checked exceptions and unchecked exceptions.

Checked exceptions are exceptions that are checked at compile-time and must be handled or declared by the calling method. These exceptions are typically used for situations where the program can recover from the exception, such as when a file is not found or an input/output operation fails. Examples of checked exceptions in Java include IOException, SQLException, and ClassNotFoundException.

Unchecked exceptions, on the other hand, are not checked at compile-time and do not have to be handled or declared by the calling method. These exceptions are typically used for situations where the program cannot recover from the exception, such as when a NullPointerException occurs or an arithmetic operation results in an overflow or underflow. Examples of unchecked exceptions in Java include NullPointerException, IllegalArgumentException, and ArrayIndexOutOfBoundsException.

When an exception is thrown in Java, it can be caught by an appropriate exception handler using a try-catch block. The try block contains the code that might throw the exception, and the catch block contains the code that handles the exception. The finally block is used to execute code that must be run regardless of whether an exception is thrown or not, such as closing a file or releasing a resource.

Exception handling is an important aspect of Java programming, and can help you create more reliable and robust software by handling unexpected situations and preventing program crashes.

Exception handling in Java is done using a try-catch block. A try-catch block is used to catch exceptions that might be thrown during the execution of a program, and handle them appropriately without causing the program to crash.

Here’s an example of a try-catch block in Java:

public void divide(int a, int b) {
try {
int result = a / b;
System.out.println(result);
} catch (ArithmeticException e) {
System.err.println("Error: division by zero");
e.printStackTrace();
}
}

In this example, the divide() method takes two integers as input and attempts to divide them. If the second integer is zero, an ArithmeticException will be thrown. The try-catch block catches the exception, prints an error message, and prints a stack trace to help diagnose the problem.

The try block contains the code that might throw an exception, and the catch block contains the code that handles the exception. The catch block is executed only if an exception is thrown in the try block.

You can also have multiple catch blocks to handle different types of exceptions, or use a single catch block to catch multiple exceptions. Here’s an example:

public void readFile(String fileName) {
try {
FileReader reader = new FileReader(fileName);
// Do something with the file
} catch (FileNotFoundException | IOException e) {
System.err.println("Error: " + e.getMessage());
e.printStackTrace();
}
}

In this example, the readFile() method attempts to create a FileReader object to read from the file specified by fileName. If the file is not found or an I/O exception occurs, the try-catch block catches the exception and prints an error message.

Exception handling is an important aspect of Java programming, and can help you create more reliable and robust software by handling unexpected situations and preventing program crashes

Throwing exceptions

In Java, you can throw an exception using the throw keyword. Throwing an exception allows you to signal to the calling method that an error or unexpected situation has occurred and that the method was unable to handle it.

Here’s an example of throwing an exception in Java:

public void checkAge(int age) throws IllegalArgumentException {
if (age < 0 || age > 120) {
throw new IllegalArgumentException("Invalid age: " + age);
}
System.out.println("Age is valid");
}

In this example, the checkAge() method takes an integer age as input and checks if it is a valid age. If the age is less than 0 or greater than 120, the method throws an IllegalArgumentException with a message indicating the invalid age. If the age is valid, the method prints a message indicating that the age is valid.

The throws keyword in the method signature indicates that the method may throw an exception of the specified type. In this case, the checkAge() method may throw an IllegalArgumentException.

You can also define your own custom exception classes by extending the Exception class or one of its subclasses. Here’s an example:

public class MyException extends Exception {
public MyException(String message) {
super(message);
}
}

public void doSomething() throws MyException {
// Do something that might throw a MyException
if (/* some error condition */) {
throw new MyException("An error occurred");
}
}

In this example, the MyException class extends the Exception class and defines a constructor that takes a message as input. The doSomething() method may throw a MyException if some error condition occurs.

Throwing an exception in Java allows you to create more robust and reliable software by signaling to the calling method that an error has occurred and allowing the calling method to handle the exception appropriately.